Toby Hynes redbranch Location: United Kingdom Language(s):
English Member Since: July 2004 Last Updated: 13 June 2008 Portfolio Views: 35131 Chosen as Favorite: 8
Groups:
Brutus Large 3ds max, mental ray, Photoshop August 2008
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My goal with this creature was to create a monsterous, but heroic look. A creature that would look noble and formidable at the same time.
He is a game res model at 7050 tris with a colour, normal and spec map. I made a hi res sculpt in Mudbox in order to generate a normal map. I also ran the normal map through Crazybump to use on the other maps.