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Toby Hynes
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GRID character: Mechanic close up
3ds max, Photoshop
May 2008


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A close up of the Mechanic character I did for GRID.
He is 4588 tris with a colour, normal, and specular map. 2048 x 2048 textures for the body, 1024 x 1024 for the head.
Software used: Max, Mudbox, Photoshop and Crazybump.

 
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