Join / Forgotten your password?
 
HomeFeaturesStoreForumsWikiWorkshopsJobsPortfolioGalleryEvents Members
 
> CGPortfolio Home       > About CGPortfolio       > Intro Video      > Create Portfolio      > Manage Portfolio       > Browse       > Search       > Help     
 
Toby Hynes
redbranch



Location:
Banbury, United Kingdom

Language(s):
English

Member Since:
July 2004

Last Updated:
12 May 2009

Portfolio Views:
78228
Chosen as Favorite:
22
Groups:
Advanced Search
galleryaboutblogguestbook
Realtime characters from the game: GRID
3ds max, Photoshop
May 2008


   
Codemasters new Racing game: GRID has just been released. So I thought I'd post some renders of the characters I did for it on my cg portfolio.

This is a close up of the "Team Mate Driver" Character.
He is 5276 tris with a colour, normal, specular and reflection map. 2048 x 2048 textures for the body, 1024 x 1024 for the head. Software used: Max, Mudbox, Photoshop and Crazybump.

To view the rest click on the cg portfolio link under my name.
This Image has 4 comments on CGTalk >

 
  Toby Hynes's Personal Network