Toby Hynes redbranch Location: Banbury, United Kingdom Language(s):
English Member Since: July 2004 Last Updated: 12 May 2009 Portfolio Views: 78228 Chosen as Favorite: 22
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Realtime characters from the game: GRID 3ds max, Photoshop May 2008
Codemasters new Racing game: GRID has just been released. So I thought I'd post some renders of the characters I did for it on my cg portfolio.
This is a close up of the "Team Mate Driver" Character.
He is 5276 tris with a colour, normal, specular and reflection map. 2048 x 2048 textures for the body, 1024 x 1024 for the head. Software used: Max, Mudbox, Photoshop and Crazybump.
To view the rest click on the cg portfolio link under my name.